Goodbye Textualize
While I have been on the receiving end of redundancy once before, that was after 21 years of service at a company that, while it was in part about software development, I would never have called it a "tech" company.
So, as of today, I can finally say that the "tech layoffs" came for me and I'm one of 67% of employees being let go from a tech startup.
Achievement unlocked, I guess?

To be clear: I'm not annoyed about this, I'm not even shocked about this; I planned for this from the off and realised and recognised the gamble I was taking back in 2022.
I am disappointed about this. Not in a "I'm disappointed in you" kind of way, but disappointed for all involved and what it says about how FOSS projects are funded and maintained.
It's been an interesting journey, and it's been a privilege to do something I've been wanting to do since the 1990s, when I first read the GNU Manifesto and subsequently watched the free software and open source movements develop and grow: work on FOSS for a living. In doing this I've developed my thoughts about the feasibility of such an endeavour, I've refined how I feel about working in very small teams, I've learnt a lot of useful lessons I'm going to draw on in the future (keeping a journal of my experience has been a great move; I have a lot of notes and thoughts written down that I'll be reviewing and distilling for myself over the coming weeks).
Most of all: it's been an absolute blast working on something that people are actually using to build cool things, and to provide help and guidance to those people when they've needed it.
So... what happens now? Well, of course, right now, I'm looking for a new position. If you're reading this and you are looking for someone who's kinda handy with Python and a bunch of other languages and who loves learning new stuff, or if you know someone who is looking for such a person, do drop me a line!
As for what happens with Textual, and my involvement with it...
Well, what happens with Textual is Will's call, of course. As for my involvement with it: I care about FOSS and I care about Textual; I also care about the folk who have been kind enough to use their time to explore it, test it, build with it, commit to it and make neat stuff with it. My intention, as long as free time allows, is to carry on being involved, both on GitHub and in the Discord server.
It's my sincere hope that, as a community of FOSS-friendly developers, we see Textual over the 1.0 line and beyond.
But all that starts next week. It's a bank holiday weekend and I think I might have deserved a run, a bit of mucking about in VR, a beer, and just a wee bit of down time.
References & mentions
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…ry around vterm from the days when I was testing every possible terminal I could get my hands on -- that's less important to me these days.)
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…S. Also, the last I looked, plenty of FOSS tooling is written by folk who are either paid to do so (I had my moment), given some time in the day job to work on those tools, or just plain have a day job and also work…
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… different environments, as varied as in VR on the web to wearable items. Back in the early days of my involvement with Textualize I wrote a deliberately worst-approach version using that framework. The whole thing was about takin…
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… to do in the next few weeks). Meanwhile, the journey with Textual itself kicked off, happened, and came to an end; and yet somehow I'd never got round to building the thing I'd initially looked at Textual for: a t…
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…d for Raindrop", which I'm calling Braindrop. This was going to be a bit of an adventure too. Since being laid off from Textualize earlier in 2024 I'd not been following its development quite as closely as I used to, and had also run into some is…
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…h) so I thought I'd make mention of what's going on. The main news is that I'm employed again! Once the news about the Textual layoffs hit I, of course, started the job hunting process. This lasted for a wee while (and I have a couple of …
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Back in the very early days of the Textual adventure, within the first month or so of working on the framework, we had a period of dogfooding. One of th…
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While my time working on Textual might have come to an end, my time working with Textual hasn't. Three days back I experimented with Textual's newly-added "in…

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